Core Rulebook | Spells | Disrupting Weapon

Disrupting Weapon

School: transmutation [] ()
Domain:
Level: Cleric: 5; Inquisitor: 5; Oracle: 5; Warpriest: 5
Components: V, S
Casting time: 1 standard action
Range: touch
Duration: 1 round/level
Saving Throws: Will negates (harmless, object); see text
Spell Resistance: yes (harmless, object)
Targets: one melee weapon

Description: Melee weapon destroys undead.

This spell makes a melee weapon deadly to undead. Any undead creature with HD equal to or less than your caster level must succeed on a Will save or be destroyed utterly if struck in combat with this weapon. Spell resistance does not apply against the destruction effect.